GXUnloadColorProfile
You can use theGXUnloadColorProfile
function to unload a color profile from memory.
void GXUnloadColorProfile(gxColorProfile target);
target
- A reference to the color profile object to be unloaded from memory.
DESCRIPTION
TheGXUnloadColorProfile
function moves a color profile object from the active graphics client heap to disk storage. When you or QuickDraw GX use theGXUnloadColorProfile
function to unload a color profile object from memory to disk storage, QuickDraw GX stores its location in a 4-byte stub in the active graphics client heap. When you use theGXLoadColorProfile
function to reload the object from disk storage to memory, QuickDraw GX uses the stub to find the stored color profile object.ERRORS, WARNINGS, AND NOTICES
Errors out_of_memory color_profile_is_nil SEE ALSO
For additional information about loading objects from disk storage to memory and unloading objects from memory to disk storage, see the section "Loading and Unloading Objects" beginning on page 2-12.The
GXLoadColorProfile
function is described in the previous section.
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